Apparently, this user prefers to keep an air of mystery about them.
- Blender 52.1k 52.1k 33 gold badges4646 silver badges152152 bronze badges
- Stack Overflow 6.3k 6.3k 11 gold badge1313 silver badges2323 bronze badges
- Open Source 1.4k 1.4k 33 silver badges66 bronze badges
- Game Development 356 356 11 silver badge44 bronze badges
- Unix & Linux 346 346 11 silver badge44 bronze badges
- View network profile
Top network posts
- 50 Why doesn't my unwrapped model appear in the UV Editor?
- 34 How to know which object is using a material
- 26 Clean up vertices/edges with no faces
- 25 Keep sharp edges when using subdivision surface
- 24 What is the difference between items listed in bpy.ops bpy.data and bpy.context
- 23 How do I straighten UV maps?
- 22 Is it possible to get a random number in the node editor?
- View more network posts →
Keeping a low profile.
This user hasn't posted yet.